Forum Message
| City: | Bangkok  | | Personal Data: | Male, | | Membership | 18years 361days ago. | | Last Login | 3years 142days ago. | | Last Move | 5years 206days ago. | Killer1 is currently  | |
| Message header | Area/Game: | Blue Max | | Topic: | Suggestions, improvement, critics | | Subject: | Re: 30, 40, 50 of fuel | | Posted by: | Killer1 - 17years 321days ago. |
|
|
| Message text TXWard wrote:
Galinette wrote: The more ("historical") combinations we will have, the more tactical and fun, and sometimes frustrating ( ) it will be. I agree with Galinette here, but I also wonder if the entire stats system for the planes and scenarios won't be made all but worthless by this change. Consider the fact that the current plane and scenario stats don't take into account Simplified/Standard/Advanced variations, as well as the various board sizes - which can have a dramatic impact on a game and/or plane - the addition of a fuel variable makes those stats pretty much pointless. How will the well balanced scenarios be found if there are so many variables to be set for each one?
How is giving a Fokker Dr.1 a thimble of fuel and a Sopwtih Snipe a large barrel of fuel points historical in any way?
So what you are saying is that its historically accurate for every German Fokker aircraft to be running on vapors when going into combat?
Sorry, needed repeating. |
|
|
|
|