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City:Sundbyberg SE
Personal Data:Male, born: July 23 1973
HomePage or other cool site:http://www.sabelkatten.st
Membership21years 215days ago.
Last Login1year 39days ago.
Last Move1year 56days ago.
Sabelkatten is currently Offline!


Message header
Area/Game:Blue Max
Topic:Rules
Subject:Re: Crtitcal hits
Posted by: Sabelkatten - 20years 78days ago.
Message text
Phil Hall wrote:


I think a range reduction is the wrong way to go, btw. Make it a straight bonus instead (+2 at all ranges?). I mean, You shouldn't be able to shoot farther because the target is larger!


Now why I did the range reduction instead of a modifier. The range in hexes don't really represent range. They represent increasing and decreasing target size as you get closer or further from the target. When you get above or below an aircraft you can see more of it, but you also create deflection since you are now out of the plane of movement of the target. Actually you would see more of the enemy from and angle that depends on the stagger of his wings and the size of them, instead of directly overhead or from directly below.


I see your point, but I still think a hit bonus will work better. Points:

-There is a absolute maximum range (3). If this is increased to 4 by altitude differences it should also be possible to shoot to range 4 at the same level.

-Even if the hexes are supposed to represent "virtual" range, (some) players will still be confused. Plane A and B are in hex X, plane C is in hex Y. A is higher than B and C. This means A is closer. And to add in the point above: X and Y are 3 hexes apart. Bullets between B and C can't travel that far, but bullets between A and C can.

-Planes turn a lot. A banking aircraft should give the same targeting effect as altitude difference.


Next headache will be how to handle the 2 seater blind spot. Thinking on that one.

By the way, I'm answering this just before I have to leave for a meeting with a friend. Couldn't be as longwinded as usual. Lucky you are my friends.


Blindspot goes away if the target is higher than the firer? That should be enough, I think.

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20years 87days Impailer [BM][RULES] Crtitcal hits
20years 87days warrax Re: [BM][RULES] Crtitcal hits
20years 87days Impailer Re: [BM][RULES] Crtitcal hits
 20years 81days Phil Hall Re: [BM][RULES] Crtitcal hits
  20years 81days imdog Re: [BM][RULES] Crtitcal hits
  20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
  20years 81days Impailer Re: [BM][RULES] Crtitcal hits
  20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
   20years 80days Impailer Re: [BM][RULES] Crtitcal hits
    20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
  20years 81days Impailer Re: [BM][RULES] Crtitcal hits
   20years 81days imdog Re: [BM][RULES] Crtitcal hits
    20years 80days Impailer Re: [BM][RULES] Crtitcal hits
20years 87days Bramley Bomber Re: [BM][RULES] Crtitcal hits
 20years 81days kduke Re: [BM][RULES] Crtitcal hits
  20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
   20years 80days Sackman_Dan Re: [BM][RULES] Crtitcal hits
   20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
   20years 80days flying_neko Re: [BM][RULES] Crtitcal hits
   20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
   20years 80days Hans Johansohn Re: [BM][RULES] Crtitcal hits
   20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
    20years 80days Hans Johansohn Re: [BM][RULES] Crtitcal hits
    20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
    20years 80days Hans Johansohn Re: [BM][RULES] Crtitcal hits
   20years 80days imdog Re: [BM][RULES] Crtitcal hits
   20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
    20years 80days imdog Re: [BM][RULES] Crtitcal hits
    20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
    20years 80days Troll Re: [BM][RULES] Crtitcal hits
     20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
       20years 80days Phil Hall Re: [BM][RULES] Crtitcal hits
        20years 80days Troll Re: [BM][RULES] Crtitcal hits
         20years 80days dakadave Re: [BM][RULES] Crtitcal hits
        20years 39days castiglione Re: [BM][RULES] Crtitcal hits
   20years 79days flying_neko Re: [BM][RULES] Crtitcal hits
   20years 79days imdog Re: [BM][RULES] Crtitcal hits
   20years 79days Phil Hall Re: [BM][RULES] Crtitcal hits
    20years 79days flying_neko Re: [BM][RULES] Crtitcal hits
     20years 79days Phil Hall Re: [BM][RULES] Crtitcal hits
      20years 79days Sabelkatten Re: [BM][RULES] Crtitcal hits
       20years 78days Phil Hall Re: [BM][RULES] Crtitcal hits
        20years 78days Sabelkatten Re: [BM][RULES] Crtitcal hits
         20years 78days Phil Hall Re: [BM][RULES] Crtitcal hits
          20years 73days kduke Re: [BM][RULES] Crtitcal hits
   20years 39days castiglione Re: [BM][RULES] Crtitcal hits
    20years 38days Phil Hall Re: [BM][RULES] Crtitcal hits
    20years 38days Crash and Burn Re: [BM][RULES] Crtitcal hits
    20years 38days Ashtar Re: [BM][RULES] Crtitcal hits
     20years 38days Crash and Burn Re: [BM][RULES] Crtitcal hits
     20years 38days castiglione Re: [BM][RULES] Crtitcal hits
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20years 38days Crash and Burn [BM] error with the SPAD 13 & 7, number of tail boxes
20years 38days kduke Re: [BM] error with the SPAD 13 & 7, number of tail boxes
 20years 37days Crash and Burn Re: [BM] error with the SPAD 13 & 7, number of tail boxes
  20years 37days kduke Re: [BM] error with the SPAD 13 & 7, number of tail boxes
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20years 40days Steadman [OT] Why not move WSIM already?
20years 39days flying_neko Re: [OT] Why not move WSIM already?
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