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| City: | Mahomet, Il.  | | Personal Data: | Male, born: August 15 1948 | | Membership | 22years 1day ago. | | Last Login | 6years 235days ago. | | Last Move | 11years 230days ago. | Phil Hall is currently  | Send a mail to Phil Hall |
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True, but the manuverablility was superb. I realize within the limitations of the game, it's hard to reproduce true movements. Still.. Just4Fun, and I went to the Dayton Dawn patrol a couple of years ago, where they had replica full scale Dr1's. They had Larone (sp) engines in at least two of them. We watched, quite breathless as a tripe flew over the top of us, and whipped out a 180. It looked as if one wingtip was literally pinned to a spot, and the plane just spun around it. Beautiful, and as I say, breath taking. The 11-1 moves have it pegged, if not even tighter in real life. This little plane could flip tighter circles around it's opponents. It's just too bad we can't really show it in the game.
That may have been the same a/c I saw some years ago. The pilot moved overhead and did a 120 turn to the left. It appeared to me that he didn't even bank the a/c but skid turned it, but I was looking awfully close to the sun at the time and couldn't be sure. I have spent years going to airshows and couldn't help but marvel at how slow these old a/c seemed to be. I tell people that the comparison is like the Thunderbirds compared to the Dr.I
" And now, high and to your right, Captain Blank in the F-16 Fighting Falcon performs the high speed pass (head turns rapidly from right to left as if following the Falcon)"
"And now, high and to the right, Captain Blank in the Fokker Dr.I performs the high speed pass (head turned to the right, moves in very sloooooow increments to the left. Takes about 10 minutes to get from the right shoulder to the left). |
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