wiggervoss wrote:
if you guys can remove chits and change the fuel capacity, why can't you give every one an ability, (i.e. no restricted manouvers), or make games last 25 turns like the real game? There are modifications that are easier and other that are not. Anyway even the easy ones require some work. I better explain. Felt in the "easy modifications" group the addition of several additional maps dimensions, the more fuel options and the "no Pilot Killed/Plane Exploded" option, since to implement them you had to work in a clear part of the program, that's to say where you was telling the program the size of the map, how many fuel has the plane and which damage chits to use. Are in the "difficult implementation" group all those modification that doesn't have a clear positioning among the routines of the programs. To go back to what you ask, the determination of the length of the game can enter in the group of the easy ones. Are, for sure, in the group of the difficult ones the special abilities since you have to position them in several parts of the program. Said this, this is a free site, that lives since somebody likes to have it on and since some persons freely work for it. One of these person is Parker/Imdog, that follows the forum. He will, for sure, note your request and forward to who can do something, then, if, when and in which order this will be accomplished, is a thing that only the stars know. |