GraysGhost wrote:
imdog wrote:
wiggervoss wrote:
Just got around to reading replies to my comment. I'm not knocking anything you guys have done, I love being able to play several Blue Max games every day, it used to take us a week to get a board game together. (We made a huge board and used 72nd scale models), but I like the campaign format where you get better the longer you survive. Being able to pick abilities also improves some of the air craft, i.e., Fokker DR1 and Sopwith Camel.But I say again, I love the game and keep up the good work!
Thanks for your compliment, all of us, including Dusty and Jim will feel very please by this.
Enjoy.

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So why don't they ever appear and say so?
I feel that we have absentee landlords and that this is a cause of the rapidly reducing numbers that is evident by it taking over a week to fill a league. I tried to run a competition using the same rules as the FIFA World Cup but could only get four players to join in.
If there was obvious support from the owner and his tech support then this site might grow. I cannot remember the last time I saw a post from either of them, never mind an update for the site.
I have thought of running a campaign but at the moment there is little point. If we don't have enough people to fill leagues quickly there is insufficient to run a campaign.
Perhaps Dusty and Jim would like to get involved a little more. You know, show willing? We have Phil Hall, the creator of Blue Max, allowing this site to host the only authorised online version of his game. There are hundreds of thousands of people around the world who play this game regularly yet this site is reducing in numbers.
You have to ask why.
I think user traffic is down, partially because not as many games and leagues are being regularly created. Most users never create games or leagues. Some users create games or leagues using less popular scenarios and/or setting, so few, if any, sign up. Those users who regularly post more popular scenarios, sometimes take breaks or get busy due to work/family/what not, leading to a drop in new posts.
Every 2-3 weeks, I usually start a number of leagues/games at a time, as some fill up and others don't, depending what kinds people are looking for at any particular time. Sometimes this stretches to once a month, as I have twin boys now, so less time for BM, unfortunately

People vote with their feet; if your idea/game/league interests them, they'll sign-up or respond. Thus, for example, squadron campaigns and war long campaigns have generated interest and participation in the past. On the other hand, customized leagues haven't seemed to draw as much interest, particularly if they use less popular scenarios.
regards
markrendl