Forum Message
| Message header | Area/Game: | Blue Max | | Topic: | Other | | Subject: | Re: i hate people who do this | | Posted by: | Tornade - 17years 285days ago. |
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| Message text BlueMax is no simulation...just a game based on an historical situation
i wasnt suggesting that it is historically accurate to not reward damaging an enemy plane...certainly it was...a damaged plane took resources, time and manpower to repair and counted almost as much toward victory as a destroyed aircraft...historically, shooting down enemy aircraft was not always the object of a mission...more often it was to destroy an observation balloon...or to do reconaissance of enemy positions...to attack ground units and installations...the destruction of enemy fighters was not overly relevant to the overall war effort... Von Richtofen who destroyed 80 enemy planes really had NO impact on the war at all...despite his fame and media hoopla...one single bombing raid to destroy a railway yard had FAR more effect on the war than ten Richtofens
that said...the game is about fighter combat and that is what we are playing at...
some have said that the number of shots is a measure of the skill and for them that is what makes the game fun...they dont care about the kill...well thats fine...they dont care about the kill and only the shooting then they also shouldnt care about the score of the game as it is the playing that is the fun
the point i made was that the victory conditions in this game are not what was designed in the actual game...in the board game there are no points for flying so many turns or for shooting at the enemy...the only points come from shooting down the enemy planes the changes made to the victory conditions here have given us situations in which a player can hammer away at an enemy for several turns...scoring maybe 30 or 40 points and then end up being shot down by that same enemy and yet still win the game...that is just completely wrong
i personally think its time to address the victory conditions and bring them back in line with the actual game |
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