kduke wrote:
Someone else mentioned constantly getting 6s on the long, unimportant shot and 1s when it's up close and critical. I know that feeling too-- and maybe it's psychological and maybe it is not.
I agree! It's certainly not a psychological kind of feeling... it's more of a physical feeling, when there are bullets zapping by!
Like, someone else is getting the 5s and 6s that I'm not getting [...] But I do wonder if, for any reason, I'm part of a "lucky group."
Rather than talk about spinabros or lillo and their clones, I'm going to start tracking my game results. If it's not enough showing you one or two games with 40% 1s or higher, maybe seeing 20 of them will be more convincing.
Yes! I'm sure it's entirely possible that the random number functions are called in different parts of the code, and while they average out to about 3.5, one of them is giving higher numbers and others smaller ones!
Or, another possibility is that the turn resolution code examines the players in ascending-id-order. This means "older" pilots (probably ACES) are examined first and get the "first" random numbers while "younger" pilots get the last number, giving a discrepancy!
For Ashtar: shut up |