FENRIS wrote:
My only critique would be "faction loyalty". As Templars pointed out early on (and many of us followed suit once we had our bearings on how things were being worked out) I would prefer to see less "trench-hopping". Would it be possible to commit (lock-in) a player I.D. to a particular side after his 1st plane selection, perhaps by posting a list? I have trouble following the logic here. What's the benefit of having "phantom" accounts set up to play the opposite side of the campaign instead of allowing the same username to do it?
I'd rather see a limit to the number of pilots a player can use so as to make their lives that much more valuable. Even then, how do you prevent the "phantoms" from circumventing it? |