Dude27 wrote:
I'm not so sure about that, sometimes German plane's fuel management give a fair balance to their agility...
What about LIMITED AMMO option? it would sure add some challenge to this game like fuel do. When Blue Max was designed, it was thought to be the game of "the dog fight", that's to say it wanted to reproduce the engagement. For this reason it considered the jamming possibility, in a fight there was a good chance to incur in a guns' jamming. In a fight you have a limited time for the full power, since an engine at full power consumes much more fuel than at cruising speed. What was an uncommon thing, was to use all ammunitions. About all planes had enough ammunition for about half a minute of continuous shooting, a thing that never happened, since it was difficult that a firing action lated more that a couple of seconds. The only gun that had ammunition problems was the Lewis machine guns, for which is present the run for changing the ammunition magazines, but this rule till has to be implemented. |