Message text Hello everyone, I'd like to propose a new BM Campaign, with the following format:
Sign-up Anybody can participate, simply by joining one of the official games at any time.
Game-Creation Official campaign games can be created by anyone but they must satisfy these requirements: planes in the scenario must fit the plane availability according to the Time rules (see Time section below) they must be played with Advanced Rules the game short description should be: "2010 Campaign" fuel available should be the default quantity the game should not be a League game.
Time The campaign will last 23 weeks: every week will be one month of game time, starting from January 1917 up to November 1918. As shown in the Aircraft Availability Chart (see http://www.youplay.it/play/bm_PlanesChart.asp ), as the time passes there will be more planes available to create official games. At the midnight ending the 23rd week, armistice will come into effect and all ended games after that date will not be counted. The side with most points will win the war 
Pilots When a player completes its first official game, a new pilot is created in the database for him and the results (kills and points) of that game will be credited to that pilot. Any subsequent results from other ended games of that player will be credited to that pilot, until the pilot is found to be killed while processing results of a game. If a pilot gets killed, the player will receive a new pilot when the results of the next ended game will be processed. Players who fight both for Allies and German will have different pilots for each side. Pilots will be created with a default anonymous name (like "Pilot #532") but players will be able to give them a personalized name by asking for it here in the forum.
Statistics There will be a page summing up the war progresses, both on the global scale (total points made by Allies vs German) and on pilot level (number of missions completed, kills, etc) Here is an example generated by summing up some games played in the last weeks: http://www.killyourbrain.com/BMCampaign/index2.html As you can see, it's not easy to keep your pilot alive!!
----------------------
Updates Campaign start The campaign will start Monday 12th April at 00:01 (that is just after midnight between Sunday and Monday).
Pilot killed A pilot is considered killed when: his plane explodes or he gets the "Pilot Killed" chit or he gets shotdown (or crashes down by fire) and the sum of (engine+wings+fuselage+tail) is even. This last case should result in shotdowns killing the pilot only 50% of the time  I use that sum instead of "throwing a dice" so that the result is visible to everyone and impartial.
Timezone The official campaign time is based on CEST timezone (Central European Summer Time). So, for example, when I say "midnight" it means "midnight in Italy", which would be eleven p.m. in England or 6 p.m. in New York. This is important to know when you are going to create a game during the night between Sunday and Monday (to know if you are already into the next month with new planes available or not). CEST current time can be seen here: http://www.timeanddate.com/library/abbreviations/timezones/eu/cest.html
----------------------
The rules are few and simpler than previous campaigns, I've made them this way so that it would be easy to join and play, and to keep it simple to administer. I'll use a software to keep track of the new games created and to process the results, so the statistics will be probably updated more or less every day.
Suggestions and comments are welcome 
--- Message edited by BlueDragon |
|
|