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Country:ZA
Membership11years 177days ago.
Last Login1year 65days ago.
Last Move1year 199days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
Topic:Rules
Subject:Re: How are collisions calculated?
Posted by: FurryGut - 11years 44days ago.
Message text
derekticus wrote:

Movement works like this: All ships take their 1st move, check for collisions. Then all ships take their 2nd move, check for collisions, etc.
Backing Sails was unfortunately not programed into this version of the game, so a ship can not "wait" for another to clear.
So a ship's relative speed has nothing to do w/ it.
Oh, yes, and drifting happens after ALL ships have moved.

I hope that helps.

  • Derek


  • Thanks. I think that answers it. The Pirates scenarios are good for experimenting and learning how a chain reaction collision can go horribly wrong.

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    11years 45days FurryGut [WS&IM][RULES] How are collisions calculated?
    11years 44days derekticus Re: [WS&IM][RULES] How are collisions calculated?
     11years 44days FurryGut Re: [WS&IM][RULES] How are collisions calculated?
      11years 44days derekticus Re: [WS&IM][RULES] How are collisions calculated?
       11years 41days Swanto Re: [WS&IM][RULES] How are collisions calculated?
        11years 41days Longneck Re: [WS&IM][RULES] How are collisions calculated?
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            11years 34days derekticus Re: [WS&IM][RULES] How are collisions calculated?
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