Message text Mongoose wrote:
BlackSheep wrote: This is a bug. Now that you have pointed out better Nick has a starting point. Someday he will solve it. DBurkeG wrote: TXWard wrote: DBurkeG wrote: This is the second time that I have been tailing someone and shot another plane that is in the same hex as the target I am tailing. My memory could be failing me, but I thought that you always shot the target that you are tailing, unless another plane gets between your plane and the tailed target. In the game 662475 http://youplay.it/play/bm_GameMove.asp?GameID=662475My understanding of what is coded is that the game fires at the target with the highest attack number, regardless of tailing. In the event of a tie, it is determined randomly from amongst the highest attack numbers. I'd prefer the tailing be taken into account for this determination, but I also play knowing that it won't be. Highest attack value is the best way to go, if the computer is deciding which plane to shoot. In this case, neither plane had deflection. I had shot at the previous turn and was tailing a target, (plus, this target was a shot at the tail without deflection). So, I would have definately preferred to have the high value target take the damage. Your situation is just as TX explained. You had an attack value of 12 against either plane so the computer chose randomly and picked the plane that stalled(3 bonus points) instead of the target that you were tailing(2 points for tailing and 1 point for fired at last turn).
OK, thanks everyone. Extra points to Mongoose for drilling a hole in my thick skull. Until his post, I didn't notice that the plane I shot had stalled, making it an equal strength shot. Who stalls in such a suicidal position???? 
Admin, you may delete the thread, unless it is needed as a precautionary tail for any others who might doubt your awesomeness. |
|
|