LOGIN
User Name
Password
Remember me


Register...Forgot password?
Main menu
Leagues
Gonzaga
Blue Max
Cartagena
Wooden Ships...
King Me!
VampiRing
Forum Message
Previous messagePost a replyNext message

Country:US
Personal Data:Male,
HomePage or other cool site:http://Also playing as Pokerguy
Membership18years 361days ago.
Last Login7years 75days ago.
Last Move9years 156days ago.
Mongoose is currently Offline!


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Not shooting at tailed target
Posted by: Mongoose - 13years 168days ago.
Message text
BlackSheep wrote:
This is a bug. Now that you have pointed out better Nick has a starting point.
Someday he will solve it.
DBurkeG wrote:
TXWard wrote:
DBurkeG wrote:
This is the second time that I have been tailing someone and shot another plane that is in the same hex as the target I am tailing. My memory could be failing me, but I thought that you always shot the target that you are tailing, unless another plane gets between your plane and the tailed target.

In the game 662475
http://youplay.it/play/bm_GameMove.asp?GameID=662475


My understanding of what is coded is that the game fires at the target with the highest attack number, regardless of tailing. In the event of a tie, it is determined randomly from amongst the highest attack numbers. I'd prefer the tailing be taken into account for this determination, but I also play knowing that it won't be.


Highest attack value is the best way to go, if the computer is deciding which plane to shoot. In this case, neither plane had deflection. I had shot at the previous turn and was tailing a target, (plus, this target was a shot at the tail without deflection). So, I would have definately preferred to have the high value target take the damage.
Your situation is just as TX explained. You had an attack value of 12 against either plane so the computer chose randomly and picked the plane that stalled(3 bonus points) instead of the target that you were tailing(2 points for tailing and 1 point for fired at last turn).

Back to the messages list
Messages thread
Posting elapsed timePosted bySubject

13years 169days DBurkeG [BM][BUG] Not shooting at tailed target
13years 169days Tornade Re: [BM][BUG] Not shooting at tailed target
13years 169days TXWard Re: [BM][BUG] Not shooting at tailed target
 13years 169days DBurkeG Re: [BM][BUG] Not shooting at tailed target
  13years 168days BlackSheep Re: [BM][BUG] Not shooting at tailed target
   13years 168days Mongoose Re: [BM][BUG] Not shooting at tailed target
    13years 168days DBurkeG Re: [BM][BUG] Not shooting at tailed target
Next thread
Posting elapsed timePosted bySubject

13years 167days edwardlaneuk [BM][IDEAS] Feature request for Leagues
Previous thread
Posting elapsed timePosted bySubject

13years 223days jlammers [OT] Rest In Peace
13years 223days dcr66 Re: [OT] Rest In Peace
13years 223days sfatula Re: [OT] Rest In Peace
13years 222days karllagov Re: [OT] Rest In Peace
13years 222days derekticus Re: [OT] Rest In Peace
13years 222days Longneck Re: [OT] Rest In Peace
13years 221days karllagov Re: [OT] Rest In Peace
13years 221days imdog Re: [OT] Rest In Peace
13years 221days scotireb Re: [OT] Rest In Peace
13years 221days BlackSheep Re: [OT] Rest In Peace
13years 185days jlammers Re: [OT] Rest In Peace
13years 217days Electro Re: [OT] Rest In Peace
 13years 186days jlammers Re: [OT] Rest In Peace
  13years 176days Ogrebait2 Re: [OT] Rest In Peace
   13years 169days Tornade Re: [OT] Rest In Peace
Page generated in: 32.8125 milliseconds.