The only other "worthwhile" 2 vs 2 scenario is the
Arbuthnot and Des Touches. Unless BlueDragon can use his admin power to hack the
Gibraltar - Down Wind to a 2 vs 2 scenario. If he can, this is how I propose we split the ships:
French player 1 : Formidable, Bucentaure, Indomptable.
French player 2 : Orient and 3 frigates.
English player 1 : Tonnant, Gibraltar, Malta, Amphion.
English player 2 : Britannia, Active, Guerriere, Java.
(We can always give Amphion to English Player 2 as well).
I doubt this will unbalance anything since it is the same scenario. To promote faster place, we should set a maximum turn limit, 80 turns maybe. If the game is not finished by then, we will just use the score at the end of the turn to determine the winning side. No more long range sniping between 2 crippled ships waiting for a dice roll of 6.

BTW. Based on the interest we have so far, don't even try to increase the team size to 3 players at this moment. Whether we do double elimination or round robin, faster game play is needed to keep everybody interested. People lost interest in the old Trident Cup because most games are done quickly and there is "nothing" for the teams to do while waiting for couple of marathon games. We can try that again once we finish this tournament.
--- Message edited by dcr66