RoyBrown wrote:
In the way you suggest, you just move the unbalanced game between the players... it is as if you would create a league between Nieuport17 and Siemens-Schuckert D.IV, it is balanced because you will use both models but no much fun
That's the point: fun.
"Fun" is a completely subjective parameter. Somebody likes dancers, some runners, small maps, large maps, crowded games, 1vs1 games. Just name it.
E.g., I like historical accuracy, and don't give a damn about "balance". Historically Germans had better planes, so be it.
But other people cares more about "balance", and don't care about twisting history a little bit.
The bottom line is: technical issues (e.g. long games) are sound, "fun" are not. |