BlackSheep wrote:
This explain your idea, and it is a nice one. But may I dare to ask if you want to do it just on all present scenarios or you want to go further on with each player selecting his plane type?
Everyone selecting his plane type would be good, but I assumed that would be a larger change. I suspect that adding a checkbox to the scenario setup to make any existing scenario into a "free-for-all" would only require changing how the game decides whether or not the occupant of a specific hex is a "friend" or "enemy." Currently the game seems to decide whether or not you can get a shot on people within your field of fire based on whether or not they are a friend or enemy. If the free-for-all box is checked, evaluate everyone as an enemy. As I said, if desired I'd be happy to help with the code. |