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City:Irlbach DE
Personal Data:Male, born: Fabruary 26 1982
Membership21years 17days ago.
Last Login16years 1day ago.
Last Move15years 309days ago.
greif8 is currently Offline!Send a mail to greif8


Message header
Area/Game:General
Topic:Site-maintenance and Administration
Subject:Re: News
Posted by: greif8 - 17years 36days ago.
Message text
litehoof wrote:
SteveMartin wrote:
It would certainly be quite a feather in your cap to rack up an impressive score of 20+ victories in the Blue Max game. It was a very significant feather in the real war as well, but may actually have been a bit easier to accomplish.
In the real thing, aircraft had a bit more leeway when it came to maneuver than in the board game, where we have a finite number of combinations to chose from.
In fairness, most of the top scoring aces did not engage enemy fighter planes and instead chose to go after the easier targets like spotter planes, an option which is not offered to the pilots of Blue Max. Perhaps if such aircraft were brought into the game (which we have done in our group) then it might be easier to rack up those kills.

We won't see eye to eye I am quite certain, unless we happen to be looking through our gunsights from opposing scouts.


Also many of the aces of the day jumped the oppenent aircraft. Coming out of the clouds or straight out of the sun was a tactic that gave the defending plane little chance to do anything. This game doesn't even come close to that type of reality. Georing was famous for jumping his enemy. If he couldn't he would simply fly away from combat and not even engage.


Surprising the enemy was a common tactic by all skilled flyers in both world wars. Many of them from all nations did the same thing Goering did if they could not gain a favorable position before engaging.

Attacking the enemies reconnaissance, spotting and bombing aircraft also made good tactical sense, shooting them down was after all the primary mission of the fighter pilots.

Of course Blue Max would not be much fun if your plane suddenly exploded or went into an uncontrolled spin after being riddled by an unseen enemy. Unless you were the unseen enemy that is.

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