litehoof wrote:
My opinion is to leave the lucky stuff in and add experience. Make a new level of play above advanced. We'll see how bold people are when they can loose the pilot that they've been working on for months.
I am with Litehof
I would love to add the experience and special ability rules to the game and leave the lucky chits in as they stand.
As for Maurizio's idea, is there any way to nuke his mini city ? |