Forum Message
| | Message text The squadron campaign has finally begun (with the odd minor bugs).
The opposed Missions that have been generated are as follows (Attacking Squadron in bold):
Game 1: Flying Tigers v 19&One (Offensive Sweep) Game 2: Flying Tigers v 19&One (Bombing) Game 3: Tomdogs v 19&One (Recon) Game 4: Hex Angels v Shakespearos (Artillery Spotting) Game 5: Hex Angels v 19&One (Bombing) Game 6: Tomdogs v Jasta 11 (Offensive Sweep) Game 7: Les Brasseurs v 91a Squadriglia (Bombing) Game 8: Les Brasseurs v 91a Squadriglia (Offensive Sweep) Game 9: Les Brasseurs v Shakespearos (Offensive Sweep) Game 10: Indiana Escadrille v Shakespearos (Balloon Busting)
The attacking squadron MUST create the game (small map, advanced rules, default placement, 5 day automove) and the game must start by 31st January. Any problems let me know! and if you need a reminder about the scenarios we're using check out the campaign site (address below).
Due to the system we're using I can't say which sector each mission is taking place in, although it will become apparent later on. A lot of unopposed missions have been generated, and the results of those will be posted on the main campaign site shortly.
Keep an eye on these pages: http://www.chimpage.com/bluemax/campaign07.html (particularly the events page)
The mission submission problem is still a mystery but hopefully we'll have sorted it by the next round of missions, which can be submitted between 1st-14th February.
If any other new or existing squadrons want to join the campaign, let me know.
Good Luck everyone  |
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