TheCat wrote:
Invictus wrote:
Have you ever played chess?

Sure, but this ain't chess. In chess, only one piece moves per turn. In Vampiring, 12 pieces move each turn, and each has four different potential ending spaces.
It boggles my mind that anyone thinks the skill in VampiRing is mentally figuring out where pieces can legally move on the following turn. The real trick is guessing which of several options the other players might take, not figuring out which options are available to them.
Yes only one piece can move in chess, but the player could move any of the pieces to a whole choice of squares. You could be assessing up to 1000 possible moves every turn. The skill is working out which can move where and how to respond.
Surely the same principle applies here? If the system were to show you all the available moves, then you may as well be a computer program or robot, just processing through moves the way a chess computer does...