| GraysGhost wrote: 
 The problem in believing that you know more than other people is that when you make huge assumptions everyone sees you for what you are. 
 Given I'm former game developer, I'm familiar with this stuff. That's how I usually explain this (starting from most possible case):
 
 1. User really lucky/unlucky with dice, and thinks he found some (nonexistent) correlations in data. This is what horoscopes best known for.
 
 2. User includes/omitting some data to support his theory (like, he might show long series of 1's but ignore long series of 6's)
 
 3. User trolling, knowing data not support him. This can get hilarious when many unaware people believe it.
 
 4. Game has real problem and random isn't really random. This can be hilarious too when confirmed ( http://asheron.wikia.com/wiki/Wi_Flag for example).
 But this is unlikely in such simple site.
 
 5. Game specially programmed in unfair way. This is most unlikely, because requires more code and programmers are lazy. Also, it will be noticed by masses anyway, so not worth it.
 
 6. Game specially programmed to be unfair against particular player. This is highly unlikely, hard to add code that affect only particular player, hard to keep in secret among several developers, etc etc
 
 
 
 
 I can now play the Big Planes Race and after the first two games predict six out of the next eight winning planes.  
 Big Planes Race is the best joke on the site.
 
 Actual Blue Max game written in Visual Basic (or something) and running on ASP server.
 
 Planes Race running on your computer (different from server) using JavaScript (different from server). So it proves nothing.
 
 This is ignoring that we don't know how "often" you can guess "some" of races.
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