GraysGhost wrote:
So you are telling me that you believe that VB RND generator is a truly chaotic system with no predictability.
No, I didn't say this. At some point I *did* remark that in our pages it is seeded so often that you would never be able to predict any number in any game. Unless you had perfect knowledge about our programming code, the server's clock and microtime, the internet ping delays, and the actions of all other players that are connected to the website and visiting pages.
And that there is no variation dependant upon the programming within which it functions.
Of course it depends on the programming within which it functions. It depends, for example, on how many times it is called, and how it is seeded. It absolutely does NOT depend on things like the strings surrounding it (as you had implied in another post), as you can easily check by writing some very simple VBScript in an ASP page.
I suggest that you have a look at the wikipedia article on (pseudo) random number generators http://en.wikipedia.org/wiki/Pseudorandom_number_generator
And the one on seeds http://en.wikipedia.org/wiki/Random_seed
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