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City:Indiana US
Personal Data:Male, born: June 30 1963
Membership20years 205days ago.
Last Login22h 29' ago.
Last Move15' 51" ago.
Longneck is currently Online!Send a mail to Longneck


Message header
Area/Game:General
Topic:Site-maintenance and Administration
Subject:Re: Debugging might be turned on occasionally.
Posted by: Longneck - 289days 1h ago.
Message text
Electro wrote:
It's certainly not best practice, but as I begin my trek back into the code, it is far easier for me to inspect certain things in live. So instead of nice clean messages when the very rare error might occur, you'll see the underlying error messages.

When I finish for the day, I'll turn it off.

Have Fun!
Electro


Thanks for checking it out. In WSIM, I'm seeing differently shaped boxes for crew and such on some ships. Also, it's only showing one set of guns for advanced games. I'll assume that will go away, just wanted to let you know.

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289days 5h Electro [SYS] Debugging might be turned on occasionally.
289days 1h Longneck Re: [SYS] Debugging might be turned on occasionally.
 288days Longneck Re: [SYS] Debugging might be turned on occasionally.
  287days 9h Electro Re: [SYS] Debugging might be turned on occasionally.
  287days 7h Electro Re: [SYS] Debugging might be turned on occasionally.
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276days 23h Roquie [GZ][OT] Unable access Gonzaga Games
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297days 9h darken [BM][BUG] Tail dmg converted to engine
297days 3h darken Re: [BM][BUG] Tail dmg converted to engine
295days 10h JackAubrey Re: [BM][BUG] Tail dmg converted to engine
295days 8h darken Re: [BM][BUG] Tail dmg converted to engine
289days 23h markrendl Re: [BM][BUG] Tail dmg converted to engine
 289days 9h Electro Re: [BM][BUG] Tail dmg converted to engine
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