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Country:VI
Membership19years 331days ago.
Last Login4years 257days ago.
Last Move4years 259days ago.
Carynus is currently Offline!


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Are observers dressed in 'hunting orange'?
Posted by: Carynus - 18years 123days ago.
Message text
Wierd. I often have a similiar problem but with the 3 engine chits. Usually in games I do the moves in quickly and one after the other.


HeadMMoid wrote:
TnT wrote:
HeadMMoid wrote:

//snip
I would think that there are at least two methods for creating this situation, either; a problem with the way the seed is used, or a problem with the algorithm or code which uses the random number generator's output to select damage chits. //snip


This is an interesting point. Though my Dilbert post was meant in jest, if the algorithm/seed is flawed, there may be an issue.

Programmers? How is the random seed chosen? Is there a time of start component?

Having said that, peoples perceptions will often see patterns where there are none. Especially if they draw a bad chit more than once. It seems like it happens ALL the time...

Current time is a very common component in the creation of a seed for a random number generator.

I agree that often people remember what they want, and see patterns where there may be random events. However, as far as I am concerned, this has gone way beyond that. A league I am currently in is another good example. The first Red chit drawn my each of my aircraft in all but one game was an engine hit with the loss of speed 3 and 4 maneuvers. The only exception was a Red hit which went into the tail, because the engine could not be hit. Figure the odds of a 1 in 31 draw being the same first chit for each game. Further, this happens on a regular basis across many games and leagues. While I understand a reasonable level of incredulity where supposedly random events are concerned, in this case, I am absolutely convinced that there is a very real programming problem, not a perception problem.

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18years 128days moonglum01 [BM][BUG] Are observers dressed in 'hunting orange'?
18years 128days ksnake Re: [BM][BUG] Are observers dressed in 'hunting orange'?
18years 127days Hollander Re: [BM][BUG] Are observers dressed in 'hunting orange'?
18years 127days HeadMMoid Re: [BM][BUG] Are observers dressed in 'hunting orange'?
18years 127days TnT Re: [BM][BUG] Are observers dressed in 'hunting orange'?
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   18years 123days Carynus Re: [BM][BUG] Are observers dressed in 'hunting orange'?
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18years 125days imdog Re: [BM][BUG] Are observers dressed in 'hunting orange'?
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