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City:HONG KONG, ASIA, EARTH, SOL, MILKY WAY HK
Personal Data:Male, born: January 01 1975
HomePage or other cool site:http://https://www.youtube.com/user/imdog
Membership22years 50days ago.
Last Login14h 33' ago.
Last Move14h 32' ago.
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Message header
Area/Game:Blue Max
Topic:General
Subject:Re: League Scoring
Posted by: imdog - 18years 285days ago.
Message text
FourthApache wrote:
TnT wrote:
in a 2v1 league, if no planes are shot down but the single plane "wins" in the normal sense (ie has more points) - he may still lose the league game as his points are compared to the SUM of both the other planes.

This is the reason why we choosed to leave some scenarios out of leagues.
If you think there are scenarios not adapt for the league play, write a message here. If a good number of players have your same idea, we will disable the possibility to play it as a league game.

I wonder if it might be better to compare average scores per side - this might give a better idea of the victor.

You must even consider that every player in a league will use that side. This should give to every player the same possibilities.
There is only an exception; in some combination between the number of players in a league and then number of players in a scenario, the plane distribution during the league is not even.

This is in effect a problem. We'd need the possibility to say for each scenario if you can play it as a league for each possible number of league players. This was not done for time lack, and to avoid to complicate too much the code (usually a complicated code is a bugged code too )

The average score solution for example is not a too good solution for scenarios intentionally done with a very strong plane against 2 weak planes. These scenarios are often intended for at least 1 of the weak planes to be shot down, and if the big plane is not able to do it, it means that the weaker ones' pilots are better, and deserve to win.
Incidentally this means that this kind of scenarios are not too good for single play. Again, if you think a scenario is not fair, let us know, and we will disable it.

there are some weird things that happen if you get shot down early - but your side goes on to win.

This is simply impossible to check for a normal computer program.
When we will finish the "supreme intelligence supercomputer" we are building to conquer the world, may be we'll use a fraction of his power to build the IA needed to understand these situations

Take care
Fourth

PS Love the leagues

PS Love this kind of messages


Hi Fourth,

Just another thought, with the current 8 players league system, could we expand the concept to 16 players?

I was thinking if we can align two pilot in the same team, the current system can be easily manipulated to 4, 6, 8, 10 and 12 players games.

What do u think?

Regards

P.

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18years 286days TnT [BM] League Scoring
18years 286days FourthApache Re: [BM] League Scoring
18years 285days imdog Re: [BM] League Scoring
18years 285days gugliandalf Re: [BM] League Scoring
 18years 285days Bramley Bomber Re: [BM] League Scoring
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