LOGIN
User Name
Password
Remember me


Register...Forgot password?
Main menu
Leagues
Gonzaga
Blue Max
Cartagena
Wooden Ships...
King Me!
VampiRing
Forum Message
Previous messagePost a replyNext message

City:North of Rome IT
Personal Data:Male,
HomePage or other cool site:http://www.selfcontrolfreak.com/pakken.html
Membership20years 192days ago.
Last Login13h 18' ago.
Last Move10h 49' ago.
BlackSheep is currently Offline!Send a mail to BlackSheep


Message header
Area/Game:Blue Max
Topic:Humour
Subject:Re: Random dice debate
Posted by: BlackSheep - 18years 288days ago.
Message text
FourthApache wrote:
ksnake wrote:
http://xkcd.com/c221.html
This is funny, and almost certainly guaranteed to re-start the Great Random Dice Debate.

I don't understand why there are always dubts about our random system, we programmed using very sophisticated math algorithms.
......
Are you convinced now?

Fourth

4th,

when I was a learning programmer, I created a DAC procedure for SFB, and I checked how random were my die. I ran it for a million of times, a long time on a VIC 20, at the end the difference form each of the six numbers was in the acceptable range of some thousands. So I used it and improved my skill in Basic. Years later, on NawWarGames forum, I learned that David Fernis had made the same type of procedure and used it at club level, so reducing the length of each game from some hours to 45/60 minutes, even for a large fleet engagement. Like me, he only managed the Damage Allocation, and left the die rolls of weapon firing to the players since those were part of the fun, while the DAC ones were the boring part. Unfortunately for us, in Blue Max the DA is fast since made with the cheats system, were they are unable to see the randomization part, or they would talk even on that. Anyway, in these cases, advice them to talk with Nick, so far in league 867 he has been killed 11 times, six were pilot killed and two fuel explosion, this means that he's been qualified on the field to say if the randomizing system has problems.

To end, as you well know, in Italy we say: "Parlano perchè c'hanno la lingua in bocca".

Ciao
BS

Back to the messages list
Messages thread
Posting elapsed timePosted bySubject

18years 290days ksnake [BM][HUMOUR] Random dice debate
18years 289days ksnake Re: [BM][HUMOUR] Random dice debate
18years 289days Regis Re: [BM][HUMOUR] Random dice debate
18years 289days BazJP Re: [BM][HUMOUR] Random dice debate
 18years 288days ksnake Re: [BM][HUMOUR] Random dice debate
18years 289days Impailer Re: [BM][HUMOUR] Random dice debate
18years 288days FourthApache Re: [BM][HUMOUR] Random dice debate
 18years 288days Impailer Re: [BM][HUMOUR] Random dice debate
 18years 288days imdog Re: [BM][HUMOUR] Random dice debate
 18years 288days BlackSheep Re: [BM][HUMOUR] Random dice debate
  18years 288days dr.falko Re: [BM][HUMOUR] Random dice debate
Next thread
Posting elapsed timePosted bySubject

18years 287days UrlicVonFlagg [BM][BUG] Server problem
18years 286days FourthApache Re: [BM][BUG] Server problem
Previous thread
Posting elapsed timePosted bySubject

18years 289days bear23 [BM][RULES] is this a damage result correct?
18years 289days flying_neko Re: [BM][RULES] is this a damage result correct?
18years 289days pokerguy Re: [BM][RULES] is this a damage result correct?
18years 289days ksnake Re: [BM][RULES] is this a damage result correct?
18years 288days Impailer Re: [BM][RULES] is this a damage result correct?
 18years 288days flying_neko Re: [BM][RULES] is this a damage result correct?
 18years 288days Impailer Re: [BM][RULES] is this a damage result correct?
  18years 288days HeadMMoid Re: [BM][RULES] is this a damage result correct?
   18years 288days flying_neko Re: [BM][RULES] is this a damage result correct?
 18years 288days HeadMMoid Re: [BM][RULES] is this a damage result correct?
Page generated in: 28.90625 milliseconds.