litehoof wrote:
Tornade wrote:
Wishgamer wrote:
Regis wrote:
If they retired with honor, then they as still considered as on the map for victory purposes...
Aha!! Ok, thanks Regis, yes they sure did.
assuming the game was a fighter sweep of some sort...so the side that retreated has been swept from the sky...and cannot possibly score a victory of ANY sort
you CANNOT achieve air superiority by shooting down one aircraft and running away...this whole retiring with honour business is just nonsense
Actually, a fighter sweep that kills an enemy and gets away is a win. Combat usually boils down to attrition. Killing an enemy and flying away may not give you superiority that day but over time it will. I guess it all depends on what the immediate objective is.
well my understanding of the objective of a fighter sweep is to clear the opposing force from the sky...so if you fail to do that...then you fail in the mission no matter how many planes you shoot down...
clearing the sky of enemy fighters leave the enemy on the ground vulnerable to the ground attack planes...or the bombers...or the recon aircraft
killing a fighter or two and running away may look good when tallying kills....but wont amount to a hill of beans when the bombers are leveling your industrial centres...unopposed fighters are straffing your airbases...and the ground troops are pushing forward under the air umbrella that was not cleared away
by your thinking Litehoof...the German airforce would have eventually defeated the Allies in World War Two instead of being crushed the way it actually was
I beg to differ. The Allies didn't control the airspace over Germany until the end of the war. By shooting down one fighter after another and returning home they gained superiority as Germany failed to produce new pilots to replace them. True that the actual goal is to control the airspace in the immediate future in some cases. Mostly WWI was a stagnant war and planners could look forward to thinking in terms of months and not hours. An actual attack may need to sweep the skies, but a campaign may need to just wear out an opponent. Again the goal of the mission would indicate if a kill and run would be a success or not.