warrax wrote:
In this particular case, the special damage "Rudder jam ..." should have been changed automatically into "Engine damaged - no 3/4 speed moves"...
The "no 3/4 speed moves" is a different chit. All that needs to be done here is to ignore the rudder jam results and put the damage against the engine and not the tail. When you go head to head with someone and they shoot at you and you pull the rudder jam chit, all that is done is that the engine takes the required damage (2 or 3 points) and the rudder jammed left or right is ignored. I have seen house rules where instead of ignoring the rudder jam chit change it to engine damaged, but they are just house rules and not offical rules of Blue Max.
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