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City:Roma IT
Personal Data:Male, born: August 23 1962
HomePage or other cool site:http://https://www.facebook.com/GiovanniGugliantini
Membership22years 211days ago.
Last Login3years 111days ago.
Last Move3years 111days ago.
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Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: numbers rolled-and fueselage for tail
Posted by: gugliandalf - 20years 68days ago.
Message text
FourthApache wrote:
To better explain this let me use an example: I could gamble with you saying that I will throw a coin and if it scores an Head I will win. That way i have a 50% possibility to win and a 50% possibility to lose.
Now let's say that before playing I threw my coin a lot of times, until I had a complete serie of 5 Tails on a row. Do you think that now I should have more possibility to win against you getting an Head? Not at all, because the next throw will have again the usual 50/50 possibility


That's something that intrigues me.

Let's say you just threw 5 Tails, your chance for a Head keeps being 50%. Right?

But what if you consider next throw as #6 in the serie? Your chance of SIX tails is 1.5% (5 Tails have 3.1%), that would make a Head 98.5% likely.

Much depends on the way you look at it...

That for theory. In practice, YouPlayers have the additional fun of following ALL the same rnd generator. That means that, being the serie generated fair and statistically correct, much depends on wich item you pick in it. There a second, underground and unconscious fight about who takes the best pearls in the bead!

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20years 71days dakadave [BM][BUG] numbers rolled-and fueselage for tail
20years 71days Dibbs Re: [BM][BUG] numbers rolled-and fueselage for tail
 20years 70days kduke Re: [BM][BUG] numbers rolled-and fueselage for tail
 20years 69days dakadave Re: [BM][BUG] numbers rolled-and fueselage for tail
  20years 69days Sabelkatten Re: [BM][BUG] numbers rolled-and fueselage for tail
   20years 69days FourthApache Re: [BM][BUG] numbers rolled-and fueselage for tail
    20years 69days Sabelkatten Re: [BM][BUG] numbers rolled-and fueselage for tail
    20years 69days FourthApache Re: [BM][BUG] numbers rolled-and fueselage for tail
    20years 68days gugliandalf Re: [BM][BUG] numbers rolled-and fueselage for tail
     20years 68days FourthApache Re: [BM][BUG] numbers rolled-and fueselage for tail
     20years 67days gugliandalf Re: [BM][BUG] numbers rolled-and fueselage for tail
     20years 68days morsac Re: [BM][BUG] numbers rolled-and fueselage for tail
 20years 69days Crash and Burn Re: [BM][BUG] numbers rolled-and fueselage for tail
  20years 69days dakadave Re: [BM][BUG] numbers rolled-and fueselage for tail
  20years 68days Regicide Re: [BM][BUG] numbers rolled-and fueselage for tail
  20years 68days Dibbs Re: [BM][BUG] numbers rolled-and fueselage for tail
   20years 67days Crash and Burn Re: [BM][BUG] numbers rolled-and fueselage for tail
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20years 67days Bramley Bomber Re: [BM][RULES] Turn Limit???
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20years 71days Swartz [BM][BUG] Old Stats
20years 71days dakadave Re: [BM][BUG] Old Stats
20years 71days Swartz Re: [BM][BUG] Old Stats
 20years 71days dakadave Re: [BM][BUG] Old Stats
  20years 71days lepres Re: [BM][BUG] Old Stats
20years 71days TnT Re: [BM][BUG] Old Stats
 20years 70days Swartz Re: [BM][BUG] Old Stats
 20years 68days Swartz Re: [BM][BUG] Old Stats
  20years 68days juggernaut Re: [BM][BUG] Old Stats
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