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City:Sundbyberg SE
Personal Data:Male, born: July 23 1973
HomePage or other cool site:http://www.sabelkatten.st
Membership21years 216days ago.
Last Login1year 39days ago.
Last Move1year 56days ago.
Sabelkatten is currently Offline!


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: numbers rolled-and fueselage for tail
Posted by: Sabelkatten - 20years 69days ago.
Message text
FourthApache wrote:
Sabelkatten wrote:
Does anyone know if JAVA does strange things like running a separate random series for each player or each game?


It could be, but we are not using Java at all

Statistical series are not easy to understand.
If you throw a die 7 times obtaining 7 times a six, the following throw has anyway a 1/6 possibility to score a 6, because "dice have no memory".
It's quite different if you say "Now I will throw a six 8 times in a row", because that way the event has to be considered statistically as a whole, and it is quite improbable that you should be able to get the same die result 8 times in a row exactly when you want (it's 1/6 * 1/6 * 1/6 * 1/6 * 1/6 * 1/6 * 1/6 * 1/6 = only 1 possibility on 1,679,616 so you have to throw a lot of die to get this uneven combination ).

To better explain this let me use an example: I could gamble with you saying that I will throw a coin and if it scores an Head I will win. That way i have a 50% possibility to win and a 50% possibility to lose.
Now let's say that before playing I threw my coin a lot of times, until I had a complete serie of 5 Tails on a row. Do you think that now I should have more possibility to win against you getting an Head? Not at all, because the next throw will have again the usual 50/50 possibility

Said that, throwing a lot of dice, anyone could see some strange series happening. Well, this is exactly what our site is doing everyday: throwing a huge amount of dice in front of a lot of very interested observers

If you are willing to get into statistical calculations matter, take a look here:
http://en.wikipedia.org/wiki/Dice_have_no_memory

Hope it helps
Fourth


OK, I thought the site used JAVA... What do you use?

RE dies and memory - You're not using dice here, random number generators do have a memory. But that's required in a computer, it's only when done badly (it starts looping, or follows a predictable path) that it causes problems.

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20years 71days dakadave [BM][BUG] numbers rolled-and fueselage for tail
20years 71days Dibbs Re: [BM][BUG] numbers rolled-and fueselage for tail
 20years 70days kduke Re: [BM][BUG] numbers rolled-and fueselage for tail
 20years 69days dakadave Re: [BM][BUG] numbers rolled-and fueselage for tail
  20years 69days Sabelkatten Re: [BM][BUG] numbers rolled-and fueselage for tail
   20years 69days FourthApache Re: [BM][BUG] numbers rolled-and fueselage for tail
    20years 69days Sabelkatten Re: [BM][BUG] numbers rolled-and fueselage for tail
    20years 69days FourthApache Re: [BM][BUG] numbers rolled-and fueselage for tail
    20years 68days gugliandalf Re: [BM][BUG] numbers rolled-and fueselage for tail
     20years 68days FourthApache Re: [BM][BUG] numbers rolled-and fueselage for tail
     20years 67days gugliandalf Re: [BM][BUG] numbers rolled-and fueselage for tail
     20years 68days morsac Re: [BM][BUG] numbers rolled-and fueselage for tail
 20years 69days Crash and Burn Re: [BM][BUG] numbers rolled-and fueselage for tail
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  20years 68days Regicide Re: [BM][BUG] numbers rolled-and fueselage for tail
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