LOGIN
User Name
Password
Remember me


Register...Forgot password?
Main menu
Leagues
Gonzaga
Blue Max
Cartagena
Wooden Ships...
King Me!
VampiRing
Forum Message
Previous messagePost on the new forumNext message

City:Tucson, Arizona US
Personal Data:Male, born: April 09 1981
Membership18years 186days ago.
Last Login7years 306days ago.
Last Move12years 6days ago.
BlckKnght is currently Offline!Send a mail to BlckKnght


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Tail damage from shot on the nose from an observer
Posted by: BlckKnght - 15years 43days ago.
Message text
I thought I'd replied to this a while ago, but it seems I didn't actually post what I'd written. Lets give it a fresh try:

edwardlaneuk wrote:
that looks like a bug to me but I guess you would need to point at a specific game/turn when that happened for someone to find it.

I don't have a specific game to refer to, but it happened to me at least half a dozen times in my games for League 7441 (http://www.youplay.it/play/tn_Status.asp?GameID=7441 ). It probably happens to at least one of the German pilots in any game using the "Squadron Campaign - Allied Recon" scenario due to the slow, low-stability planes involved (the Fokkers need to shoot the Bristol a lot!).

I think that's to do with the blind spot which appears not to have any "bullets passing through it" as far as the code is concerned. In which case a plane in that space does not block the fire arc - as it's already in the space that the bullets start afterward.

Yeah, I understand perfectly how the issue could emerge from pretty reasonable code, I just think that warp bullets are a bit silly.

If a plane in the blind spot is on the same team as the observer, I think it should block the observer's shooting along the line of hexes straight backwards. If the blocker is on the other team though, perhaps it should not block the fire, since the observer won't care if some of his bullets hit the wrong enemy.

Back to the messages list
Messages thread
Posting elapsed timePosted bySubject

15years 60days BlckKnght [BM][BUG] Tail damage from shot on the nose from an observer
15years 58days pokerguy Re: [BM][BUG] Tail damage from shot on the nose from an observer
15years 58days BlckKnght Re: [BM][BUG] Tail damage from shot on the nose from an observer
15years 56days edwardlaneuk Re: [BM][BUG] Tail damage from shot on the nose from an observer
 15years 43days BlckKnght Re: [BM][BUG] Tail damage from shot on the nose from an observer
15years 17days BlckKnght Re: [BM][BUG] Tail damage from shot on the nose from an observer
 15years 17days Bombadil Re: [BM][BUG] Tail damage from shot on the nose from an observer
  15years 17days BlckKnght Re: [BM][BUG] Tail damage from shot on the nose from an observer
  15years 17days skyeyes Re: [BM][BUG] Tail damage from shot on the nose from an observer
  15years 17days Bombadil Re: [BM][BUG] Tail damage from shot on the nose from an observer
   15years 16days edwardlaneuk Re: [BM][BUG] Tail damage from shot on the nose from an observer
   15years 16days edwardlaneuk Re: [BM][BUG] Tail damage from shot on the nose from an observer
    15years 16days scotireb Re: [BM][BUG] Tail damage from shot on the nose from an observer
   15years 16days skyeyes Re: [BM][BUG] Tail damage from shot on the nose from an observer
Next thread
Posting elapsed timePosted bySubject

15years 13days Longneck [WS&IM][CHA] 3-player team challenge
Previous thread
Posting elapsed timePosted bySubject

15years 17days markrendl [IDEAS] Timing Out
15years 17days Bombadil Re: [IDEAS] Timing Out
Page generated in: 22.26563 milliseconds.