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City:Evanston, IL USA WA
Personal Data:Male, born: July 17 1944
Membership20years 73days ago.
Last Login13years 122days ago.
Last Move13years 161days ago.
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Message header
Area/Game:Blue Max
Topic:Suggestions, improvement, critics
Subject:Re: Flying Blind
Posted by: Bombadil - 14years 90days ago.
Message text
edwardlaneuk wrote:
MajorCrank wrote:
edwardlaneuk wrote:
I thought I'd suggest a variation on the rules, that wouldn't work as an actual boardgame but should be possible on this site.

The basic suggestion is not to show all planes on the map to each pilot.

Only show the icons for planes (that relative to the player's plane) are not in the hexes that would be 'rear firing arc (extended to edge of board) & blindspot'

That would simulate only being able to see out the front and sides of the plane.

Planes with a living observer should see planes in every direction except the blind spot

If you have fire - perhaps you don't get any planes displayed (or maybe just range 1?)

If you have smoke perhaps you just get to see normally but 'not front firing arc' (or maybe just to range 3?)

Edward


These airplanes had open cockpits to all sides and back. Just turning your head and shoulders you could see behind. I know I would want to know where all my enemies were and would be looking around. You may miss something in the heat of battle but generally there is no physical blind spot except down and the wings.
My two cents.


Ny blindspot I really just meant that hex immediately behind the plane that rear guns can't shoot at.

That these planes had open cockpits is a good point, but (I imagine) it's still a bit of a strain to fly while you're craning your neck around - so presumably most pilots looked forward, right and left, (plus up and down) with a small area (more or less behind them) being basically unseen except intermittantly.

Edward

Right behind you is your must vulnerable spot! You better believe I'd be checking it ALL the time. Still holds today; ever watch Top Gun?

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14years 91days edwardlaneuk [BM][IDEAS] Flying Blind
14years 91days Electro Re: [BM][IDEAS] Flying Blind
14years 91days Bombadil Re: [BM][IDEAS] Flying Blind
14years 91days markrendl Re: [BM][IDEAS] Flying Blind
14years 91days MajorCrank Re: [BM][IDEAS] Flying Blind
 14years 90days edwardlaneuk Re: [BM][IDEAS] Flying Blind
  14years 90days Bombadil Re: [BM][IDEAS] Flying Blind
   14years 90days edwardlaneuk Re: [BM][IDEAS] Flying Blind
    14years 90days Bombadil Re: [BM][IDEAS] Flying Blind
     14years 90days dcr66 Re: [BM][IDEAS] Flying Blind
      14years 90days Tornade Re: [BM][IDEAS] Flying Blind
       14years 89days GraysGhost Re: [BM][IDEAS] Flying Blind
        14years 89days Tornade Re: [BM][IDEAS] Flying Blind
         14years 89days Bombadil Re: [BM][IDEAS] Flying Blind
          14years 89days Electro Re: [BM][IDEAS] Flying Blind
           14years 89days GraysGhost Re: [BM][IDEAS] Flying Blind
            14years 89days Tornade Re: [BM][IDEAS] Flying Blind
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14years 83days Bombadil [BM][OT] Best Wishes!!!
14years 83days imdog Re: [BM][OT] Best Wishes!!!
14years 83days GraysGhost Re: [BM][OT] Best Wishes!!!
 14years 83days edwardlaneuk Re: [BM][OT] Best Wishes!!!
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14years 91days taffy31 [WS&IM][SCE] design new game scenario
14years 91days dcr66 Re: [WS&IM][SCE] design new game scenario
14years 90days BlueDragon Re: [WS&IM][SCE] design new game scenario
14years 90days dcr66 Re: [WS&IM][SCE] design new game scenario
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