Forum Message 
 
  |  Message header | Area/Game: | Wooden Ships & Iron Men |  | Topic: | Suggestions, improvement, critics |  | Subject: | Re:  Solution against mass surrender of a player in League  |  | Posted by: |  Cadrac    - 14years 106days  ago. |  
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  |  Message text TXWard wrote:
 dcr66 wrote: The bigger problem right now is the mass surrendering from all games. Is it really a problem, or just an isolated incident? In other words, are we asking for a bunch of work recoding just to address the actions of a single user or is this issue more widespread than the leagues Shirue is in?  
  Speaking from personal experience, I can say this is probably a common problem with new members on the board.  I made the same sort of mistake when I first joined, not understanding how leagues actually worked.  (I thought I would have one game at a time per league until I'd played them all, not suddenly have all of them at once.  It was there in the league instructions; I had just misread them.)
  With my case, it reached the point that the boards started discussing the "Cadrac problem".  (That thread still pops up in the results when you Google "Cadrac".)  I don't know if any of the measures that were discussed for limiting new players ability to join many leagues were implemented or not, but if they weren't I would say this is just a new example of an old problem and the real solution would be, rather than recoding the games, just making it so that new players have league limits.
  I would recommend that a good limit for the most number of leagues a player could have active and/or pending start would be one plus the total number of leagues that player has previously completed.  (With possibly the ability for site moderators to modify or reset that number if a player starts doing things like mass surrenders.)
  If measures to limit how many leagues a player could sign up for were implemented, I would say those limits may need to be revised.  When I caused a fiasco, I felt sufficiently embarrassed over the whole situation that I eventually went away and didn't play on the site for a long time, only recently returning.
  I would say it is better to keep new players from getting in over their heads in the first place than to implement a way to engage in damage control once they do.  That way, games and leagues don't get ruined and players don't decide to go away altogether.  We might lose someone who would otherwise have developed into a good opponent and they might not eventually return like I did.  |  
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