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| City: | Indiana  | | Personal Data: | Male, born: June 30 1963 | | Membership | 19years 249days ago. | | Last Login | 42' 29" ago. | | Last Move | 57' 35" ago. | Longneck is currently  | Send a mail to Longneck |
| | Message text Welcome to youplay!
Your situation does appear to be a bug. According to the history, the enemy ship had 13 crew the turn before. Firing comes before melee and Dia killed 1 crew, but the melee report clearly says Shrew sent 13 when it should have been 12. Also, he has 9 remaining crew on Dia, but it should be 8 (13 - the 1 crew hit - 4 lost in melee). Stay away from Shrewsbury -- she has a ghost crew!
Does anyone see something I missed? Here's the link: http://www.youplay.it/play/ws_GameMove.asp?GameID=572758 Look at turn 7.
I know hull hits ARE counted first, because I've taken the same gamble a couple times when the enemy ship was a hull hit or two from striking and it properly strikes before melee happens, so hopefully it's just crew. |
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