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City:Peterborough EN
Personal Data:Male, born: August 17 1964
HomePage or other cool site:http://www.takenimages.com
Membership18years 116days ago.
Last Login6years 104days ago.
Last Move6years 119days ago.
GraysGhost is currently Offline!Send a mail to GraysGhost


Message header
Area/Game:Blue Max
Topic:Rules
Subject:Re: Bracketed Move = Stall?
Posted by: GraysGhost - 16years 212days ago.
Message text
TXWard wrote:
GraysGhost wrote:
TXWard wrote:
The "way" you read the rules? What do you do, skip every 4th word or something?


Maneuvers

Non-repeatable Maneuvers: The maneuver codes of non-repeatable maneuvers are enclosed in brackets (numbers 1, 28, 31, and 36). A non-repeatable maneuver may not be chosen if the previous turn's maneuver was a non-repeatable maneuver.

Page 3 - Original Board Game Rules


Damage

Pilot Grazed: Must Do Slower Maneuver Next Turn: The player must choose a maneuver whose fuel/speed number is one less than the maneuver he performed in the current turn; if his current maneuver had a fuel/speed number of 1, his next maneuver must have a fuel/speed number of 1 also.

Page 4 - Original Board Game Rules


Target Stalled: Add this value if the target plane performed maneuver number 1 during the movement step.

Page 4 - Original Board Game Rules

So you see I have always taken the stall as being a non-repeatable manoeuvre and the omission being that it wasn't stated as such given that there are contradictions within the rules.

But it is a house rule as was stated.

I get that it is a house rule, and there is nothing wrong with house rules to make a game more enjoyable for someone. I just don't get where the Target Stalled passage left room for confusion. Maneuvers numbered 1 are the 1L1/1S1/1R1 at the top of the sheet, and they are the only ones to give the Target Stalled bonus. I'm just having difficulty seeing the "way" you are reading it I guess.


The conversation went along the lines that if you cannot repeat the manoeuvre then it must mean that you have reduced your forward momentum to a point where you will fall out of the sky if you try to do it again.

Ergo it must be the equivalent of a stall. If it is the equivalent of a stall then if you perform that manoeuvre a pilot firing at you should get the benefit of you stopping your plane in the sky.

Therefore any and all unrepeatable manoeuvres are classed as a stall in my house (rules).

The fact that they are not included as a stall in the rules is an oversight and the rule stating that you cannot do two 1 manoeuvres in a row is used as a proof of oversights in the rules. The fact that this "cannot be done twice" is ignored if you get a special damage chit is the proof positive of contradictions and oversights.

At least that was the conversation nearly thirty years ago when I bought the game in the first instance. I've just always fought it the same way since.

In this global youplay.it house there are other rules by which we all play. They are not in the original rules but we all play them here. Such is life.


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Posting elapsed timePosted bySubject

16years 214days MaxNemesis [BM][RULES] Bracketed Move = Stall?
16years 214days TXWard Re: [BM][RULES] Bracketed Move = Stall?
 16years 214days pokerguy Re: [BM][RULES] Bracketed Move = Stall?
  16years 213days BMBug Re: [BM][RULES] Bracketed Move = Stall?
   16years 213days GraysGhost Re: [BM][RULES] Bracketed Move = Stall?
    16years 213days TXWard Re: [BM][RULES] Bracketed Move = Stall?
     16years 213days GraysGhost Re: [BM][RULES] Bracketed Move = Stall?
      16years 213days TXWard Re: [BM][RULES] Bracketed Move = Stall?
       16years 212days GraysGhost Re: [BM][RULES] Bracketed Move = Stall?
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