SteveMartin wrote:
I am quite a fan of campaigns in which skills are developped and resources fluctuate in avaialability due to success or failure on the battlefield. I would welcome such a system here in Blue Max, but my expectation is that the web masters have bigger fish to fry for the time being and such an improvement will be a back burner project.
I think it would be nice if occasionally the web masters let us know what they had cooking on their burners, then we would know what would be classed as a back burner idea.
I would also have thought that using the beta site to test upgrades before launching them on the main site would be an idea – I don’t know about you but I’m still getting scripting errors in IE after Nick’s last foray.
We have a world of expertise, goodness knows how many experts here on this site who could help our web masters, but I haven’t seen any requests for help yet.
However you are right, the idea of campaigns and differentiated levels within scenarios probably isn’t important right now – as I said it was just a thought.
Regards,
Kit |