LOGIN
User Name
Password
Remember me


Register...Forgot password?
Main menu
Leagues
Gonzaga
Blue Max
Cartagena
Wooden Ships...
King Me!
VampiRing
Forum Message
Previous messagePost a replyNext message

City:Peterborough EN
Personal Data:Male, born: August 17 1964
HomePage or other cool site:http://www.takenimages.com
Membership17years 161days ago.
Last Login5years 150days ago.
Last Move5years 165days ago.
GraysGhost is currently Offline!Send a mail to GraysGhost


Message header
Area/Game:Blue Max
Topic:Suggestions, improvement, critics
Subject: Developing abilities
Posted by: GraysGhost - 16years 345days ago.
Message text
What ho my hearties, I've been thinking again - dangerous thing that - thinking.

In the original Blue Max, young whipper snappers like myself, without much experience, couldn't use the more advanced manoeuvres until we had managed to amass a certain number of experience points. However here, everyone is a skilled veteran, even in their first flight able to do Immelman's and the rest.

Now this thought I’ve had, may have hurt, but it also left me wondering whether it was possible for our wondrous smurfs to create games where the advanced manoeuvres were not available.

What’s the point I hear you cry.

Well the young Red Baron didn’t take on Veteran Pilots to get all of his victories, and let’s face it the life expectancy of a new pilot was measured in minutes not hours, days or weeks.

I think that it would be fun to have a flight of inexperienced Nieuport 17s or Spad VIIs fighting against a Red Baron. OR a single experienced pilot with a flight of muppets against one or two experienced enemies.

I have run campaigns using Blue Max for years where pilots start with no experience and as their flying improves then their skills develop – but here we get everything when we start.

Just a thought, what do you think?

Still crashing and burning,

Kit
(Gray’s Ghost)

Back to the messages list
Messages thread
Posting elapsed timePosted bySubject

16years 345days GraysGhost [BM][IDEAS] Developing abilities
16years 345days SteveMartin Re: [BM][IDEAS] Developing abilities
 16years 345days GraysGhost Re: [BM][IDEAS] Developing abilities
 16years 345days imdog Re: [BM][IDEAS] Developing abilities
  16years 345days GraysGhost Re: [BM][IDEAS] Developing abilities
   16years 343days SteveMartin Re: [BM][IDEAS] Developing abilities
Next thread
Posting elapsed timePosted bySubject

16years 343days Exxon [WS&IM][OT] durandal warning
16years 343days GraysGhost Re: [WS&IM][OT] durandal warning
 16years 343days dcr66 Re: [WS&IM][OT] durandal warning
  16years 343days Exxon Re: [WS&IM][OT] durandal warning
   16years 343days dcr66 Re: [WS&IM][OT] durandal warning
    16years 343days Exxon Re: [WS&IM][OT] durandal warning
Previous thread
Posting elapsed timePosted bySubject

16years 344days derekticus [WS&IM][BUG] Another Crew bug
16years 344days SirLindsley Re: [WS&IM][BUG] Another Crew bug
 16years 344days sfatula Re: [WS&IM][BUG] Another Crew bug
  16years 344days imdog Re: [WS&IM][BUG] Another Crew bug
   16years 344days derekticus Re: [WS&IM][BUG] Another Crew bug
Page generated in: 28.90625 milliseconds.