ksnake wrote:
But that is not the point. The point is, it is an endless tail loop, in a game the participants have no doubt lost complete track of, causing the game to never end.
yes, i was suggesting that in those cases (endless loops), the tailing of a teammate should be disabled, in order to un-block the game.
it's still not the definitve solution, but it would break the loop in the case you posted... |