Forum Message
| | Message text I agree that my proposition would be difficult to implement, and I doubt the web masters would give this thread more than passing consideration... I have really grown to like my suggestion of "once a player has passed into auto-move, that player auto-moves without delay until the end of that game".
The point being that many established players go into auto-move. Players that have played for years and amassed more than enough games to meet any minimum limit have auto-moved. Killing them off would not be accepted and killing them off would be messier to implement than the other suggestions supported by you or others. I really don't have much against a game type that would have a crash and burn rule if you don't take a turn every # days, but it isn't going to happen. |
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