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Membership12years 42days ago.
Last Login1day 7h ago.
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KapteinKnutsen is currently Offline!


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Suggestions, improvement, critics
Subject: Light breeze and changing to full sails
Posted by: KapteinKnutsen - 3years 197days ago.
Message text
There is this issue that a SOL on battle sails cannot move in a light breeze, but it can move with full sails. However, a ship that did not move in the previous turn is required to move one hex straight in order to change to full sails. Hence once a SOL with battle sails stops, it is unable to change to full sails, and is left immobile until the wind increases.

As far as I understand, this is in accordance with the original rules, so fixing it needs a house rule. But I think it needs fixing, as it is one of those (quite few) things that both makes no sense and affects game play in a negative way.

I am not sure what the best house rule would be, but perhaps someone already knows of one that works well? It is also a question of what is easiest to implement, of course.

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3years 197days KapteinKnutsen [WS&IM][IDEAS] Light breeze and changing to full sails
3years 197days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
3years 192days Longneck Re: [WS&IM][IDEAS] Light breeze and changing to full sails
 3years 192days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
3years 191days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
 3years 190days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  3years 190days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  3years 190days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  3years 190days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
   3years 190days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  3years 189days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
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3years 197days gugliandalf [BM][IDEAS] Scoring system: multiplayer kill, score multiplier
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