Message text As it currently works, and used to work -- and I play more games than anyone else, more quickly -- is this: If I am playing some set of games, x1 .. x20, where x1 is the most recently moved, and x20 is the one with the oldest "most recent" move. And if my opponent in x1 is online, and moving, rapidly, at the same time I am, then x20 will never come up while me and x1 are rapidly moving. Indeed, depending on how rapidly me and x1 are moving, even x2 may never come up, let alone x3, x4, etc . That is because the algorith which automatically brings up the "next game" -- without clicking any button --selects by some other means. How it *ought* to select is from a list of games, with pending moves, sorted by longest pending to shortest pending. If that were the case, then x1 would not be automtically brought up right away. Instead, x20 would be brought up, then x19, then x18 and so on back down to x1. *Regardless* of how fast any online players were playing. Instead, I am forced with cliking back to the game list, then manually selecing what game I want to play -- after waiting for the "next game".
That is *demonstrable* and *repeatable* behavior. I have done it *hundreds* of times, and have done so within the past 24r hours. |
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