More a "feature" than a bug. The "fired" bonus represents the visual effect of tracer ammo to adjust aim in sustained fire, so "firing" with jammed guns shouldn't give the bonus in subsequent turns.
http://www.youplay.it/play/bm_GameMove.asp?GameID=79870131. gugliandalf fired at Doorstop, distance 1 with deflection. 0 points. No relevant damages. (Base:7,Stb:+1,1Gun:-2,Defl:-1,Tail:+2,Long:+1,
Jammed).
32. gugliandalf fired at Doorstop, distance 1 with no deflection. 0 points. No relevant damages. (Base:7,Stb:+1,1Gun:-,Tail:+2,
Fired:+1,Long:+1,
Jammed).
33. gugliandalf fired at Doorstop, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,1Gun:-2,Tail:+2,
Fired:+1,Dice:+2).