crashalot wrote:
I have a question about movement. It has been a long time since I have played the table top version, but I'm pretty sure that you couldn't complete opposite moves in back to back turns. What I mean by that is if you make a left turn, you couldn't follow that up with a right turn, you had to move through a straight turn first.
I have seen a couple matches here where that does not seem to be the case. Have the rules changed in the last couple years, or was that just a house rule we were using. I checked with some of the people I used to play with, and they confirmed my recollection.
I quickly looked through the rules posted here and I didn't see anything about that.
Thanks
crashalot
I can confirm that what you say is not in Blue Max official rules (and thus has not been transposed in the online version), but may have been used in some variant games (or be an house rule, as you were thinking...). I already heard other people talking about some kind of moving system they used taking into account planes stability (e.g. planes with stability "A" are best platform for firing, but planes with stability "C" can flip-flop - make opposed turns). |