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City:Sydney AU
Personal Data:Male, born: Fabruary 09 1968
Membership22years 180days ago.
Last Login5years 262days ago.
Last Move14years 255days ago.
Muzza is currently Offline!Send a mail to Muzza


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Jammed, but not jammed
Posted by: Muzza - 19years 170days ago.
Message text
So, you are saying that I was jammed for three turns but just didn't notice the 'your guns are jammed' flag on the game page? I suppose it is possible, I couldn't find a way to check previous turns. I just find it a little hard to believe as I usually check the plane's damage, fuel etc before deciding on a move. I'll keep a closer lookout from now on.

Thanks for the reply.
Muzza

Nick wrote:
Hi,

you are not jammed anymore, but you were jammed for 3 turns.

There are no messages when your guns become unjammed (we should add one) and the unjamming phase is after the firing phase, so you could not fire because you were jammed, but unjammed it immediately after.

We should enhance communications for some events that happens during the game and are not explicitly reported to the user.

Hope this helps,
Nick.

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19years 170days Muzza [BM][BUG] Jammed, but not jammed
19years 170days Nick Re: [BM][BUG] Jammed, but not jammed
 19years 170days Muzza Re: [BM][BUG] Jammed, but not jammed
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19years 170days flying_neko [BM][RULES] Blue Max is a role-playing game
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