Forum Message
| City: | Wynne, Arkansas  | | Personal Data: | Male, born: November 26 1954 | | Membership | 21years 130days ago. | | Last Login | 3years 360days ago. | | Last Move | 3years 350days ago. | kduke is currently  | Send a mail to kduke |
| Message header | Area/Game: | Blue Max | | Topic: | Program code error | | Subject: | Re: One plane didn't fire | | Posted by: | kduke - 20years 127days ago. |
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| Message text There have been some odd shooting bugs going on though.
I've seen observers shoot at 3 hexes when a valid target is at 2 hexes. In one case, they would have gotten the "+1 Fired" bonus on a target at 2 hexes and still shot at 3 hexes.
I understand when there is more than one target (like two in the same hex) that the game should auto take the better shot (using "fired" or "tailed" or "deflection" elements for example) and that if all is equal it's random, but I've been seeing cases where the better shot is not taken.
And I just finished a game where a pretty shot up plane caught fire and took damage from fire for 9 straight turns and was still flying when the game ended. Maybe he is just incredibly lucky with the chit draw, but, given the problems we were having with fire, I wonder if they are all fixed. |
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