The message was about the Blue Max game engine. It generally closes the games 5 turns after the last player has ended the fuel. In the reported game it lasted much longer. The bug is probably due to the fact that one of the two player had the tailing on th other. I was reporting this fact for possible correction. BlckKnght wrote:
I think the rule on ending a game when everyone is out of fuel has to do with the number of turns since there was last any shooting. If there's still a dogfight going on as the planes glide, the game won't end.
I can't actually find anything to this effect in the rules though, so I may be misremembering something from WS&IM or another game. |