tomski wrote:
Hi Chaps Forgive me, I'm playing catch-up on the Campaign. Is there a quick and dirty summary of the rules for this campaign anywhere? Apols for being dense....
Specifically, Is it 3 games to become "experienced"' or based on points? Is it only novices who can't do restricted moves? Are there rules / awards for Aces? Eg after 5 kills, do you get any special bonuses etc?
Happy to be directed to a link, but just need to get my head round the uses of engagement. Many thanks Novice Tomski
The campaign homepage has some info there...
http://airbourne-anarchy.co.nr/
You need to finish three designated training flights - at least 15 turns with all your wingmen surviving, or accumulate 250 xp to move up from novice to average pilot.
There are no apparent bonuses for being an ace atm.
markrendl |