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| City: | Crown Point, IN  | | Personal Data: | Male, | | Membership | 17years 188days ago. | | Last Login | 11years 332days ago. | | Last Move | 12years 126days ago. | Ogrebait2 is currently  | Send a mail to Ogrebait2 |
| | Message text BlueDragon wrote:
Nick wrote: Right. And wind change is definitely on the list. Rumors says that somewhere on some specific monitors the wind direction is already changing...  Nick. On my monitor  And no, I'm not rotating my monitor  I may actually bring Wind Change on Beta pretty soon 
Blue Dragon,
Thank you for your work on all this. I like having drifting available as an option, but I understand why some players find it a pain to deal with.
If you are taking inputs, I would eventually like to see full sails, critical hits, and variable shot (ball, chain, double) selections also added in the future.
Just wondering..., how difficult would it be to have a "menu" option in which a player can select which of the advanced rules they want to use (which right now is basically drifting and boarding). As other features are added, is the programming such that you have to build it together as a package, or can some of the rules be easily toggled on and off?
The other input I would have is that there are a handful of scenarios that are not well balanced (like being the French in the Three Countries scenario or the pirates in the Pirates Ambush). Has there been any discussion about modifying the initial setup on some of these games to make them more balanced?
Thanks again!
Ogre
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