Longneck wrote:
The basic rules themselves are much improved. Nick killed several of the worst bugs. There are still some glitches, especially with multi-ship melees, but overall I'm comfortable with playing basic games now (didn't before). It's basic leagues, and WSIM leagues in general, that are the problem. Basic leagues because the captured ship problem you ran into, and leagues in general because it looks at percentage of ships struck rather than total points. Last I heard, Nick's working on that.
Interesting. You say, a normal basic game is o.k. but the leagues suffer from scoring bugs? I must admit, I didn't play many single games but mostly leagues.
Thanks for your input.
KL |