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City:Osaka JP
Personal Data:Male,
Membership16years 208days ago.
Last Login8h 46' ago.
Last Move8h 45' ago.
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Message header
Area/Game:Blue Max
Topic:Rules
Subject:Re: Proposal
Posted by: markrendl - 16years 106days ago.
Message text
dcr66 wrote:
RoyBrown wrote:
BlackSheep wrote:
RoyBrown wrote:
I thought about a "Ace bonus" to insert when you choose the scenario you want to play, in similar way of double fuel option.
After this what remains to do is to modify the combat table for example.
I am not expert in SW creating, so I am asking the help of more skilled people to understand if it is possible or not.
The proposal of +1 on guns dice is not the only... it could think to some other thing more easy to implement... It could be fun to play
I understood what you want to say, but my point was: "Who should get it? The one that creates the scenario or a casual player?"
If it is casual, and discovered by you when you get the pilot at the start of the scenario, and by the other players when you shoot for the first time, it can be fun, if it is a self assigned bonus ...

One possibility is to create new fixed scenarios with defined bonus. In this way all players before to accept the game know it.
I am thinking to the "Baron last fly" scenario where only Richthofen could have the bonus.


You cannot replicate the skill of the pilot. Some of these less balanced scenarios or situation can turn out victorious when you have a skilled player flying the weaker side. No amount of bonus can properly replace the skill.


Well, naturally, the player's skill is more important than one game factor

In a BM campaign I ran in uni days, we had an XP system where, as pilot survived and gained enough experience, they could gain a variety of bonuses. Drawing from a variety of other games, I had a list of a dozen or so options. While it would be an intriguing addition to campaigns, or special scenarios, I think it'd be rather hard to implement.

markrendl

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16years 108days RoyBrown [BM][RULES] Proposal
16years 108days dcr66 Re: [BM][RULES] Proposal
16years 108days markrendl Re: [BM][RULES] Proposal
 16years 108days dcr66 Re: [BM][RULES] Proposal
  16years 107days markrendl Re: [BM][RULES] Proposal
16years 107days BlackSheep Re: [BM][RULES] Proposal
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